Weapon Weapon Modifications

Discussion in 'Addons/Weapons' started by Warmongerous, Oct 5, 2018.

  1. Warmongerous

    Warmongerous Sometimes Good at Aiming VIP Trusted

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    Hello Arcadians. This is something I've been thinking about for a long time now, yet never got round to doing it. These are some weapon changes that I feel would be able to expand the current usable weapon pool, and limit some overused one's so they're not an instapick.

    The G3SG1

    This one isn't so much a weapon BALANCE, more a weapon CHANGE. I suggest that in order to stop the constant "Shoot G3 on ground or Hsus" that occurs, as well as the fact that the weapon sounds seem to come from all around, is to change the weapon from the G3 to the CT Autosniper SG-550, keeping the D3 and SG3 as they are. While this would prevent people from disguising the SG3 as the G3, very few people do so anyway, and wouldn't affect gameplay much. Plus, then the D and T weapons would become more distinguishable, because they're a different weapon model.

    The Rifle

    This weapon is overshadowed by the fact that the G3 is pretty much better in every way, besides clip size. However, the main issue I think with the weapon is that the G3 has pinpoint accuracy no matter what, the Rifle does not. I'm pretty confident that the weapon, while looking like it has perfect accuracy according to the crosshair, in reality has some bullet deviation, like the Deagle does (The Deagle's accuracy can be tested, because the Bullshite is better at sniping than the deagle, even though it has a larger crosshair). While this is fine with the Deagle, the Rifle should be good at longer ranges, but seems to miss more than hit unlike the G3. (Inb4 you can't aim). Also, as a possibility, give it a dual-zoom function, to make it more versatile than the G3 and the M24, to make it a jack-of-all-trades gun.

    The Mac-10

    The fact that a bullet hose can two-shot headshot people, is quite ridiculous. The only benefit the P90 provides is that it has 50 shots in a clip. Play right, you won't need more than 5 per target with the Mac-10. The damage should be reduced, because it's a LOT per shot right now.

    The XM1014 and M3 Super

    *DISCLAIMER: I'm not sure if the Shotgun (XM1014) was changed too much since the weapon stat reset, but I'm going to include it here anyway, in case it wasn't*. The fact that the shotgun is more accurate, does more damage per shot and fires faster than the M3 begs why the M3 is in the game. The M3 should be the middle ground between the devastating close range damage of the Loco and the ranged capabilities of the Shotgun, but right now it's just inferior. The Shotgun should do less damage if it's as accurate as it is right now. *Again, that's if it wasn't changed*

    The Famas

    This thing is pretty useless when compared to other Assault Rifles. To change this, I suggest including the Famas's signature ability, the 3 round burst, and increase its damage as well. This would make it a unique and usable Assault Rifle.

    The Pistol (Five-Seven)

    The Five-Seven is probably the least used pistol in the entire game (besides maybe the Glock), and that's because the Deagle exists. To balance this weapon, maybe make it a more forgiving Deagle. Make it do a bit less damage than the Deagle, have a 15-clip round, fire a bit faster than the Deagle, and have lower accuracy (Also, no one hit headshots, for obvious reasons). This would give it a role in comparison to the Deagle, because the deagle is simply very good.

    The Dualies

    Make them full-auto. This would automatically make them useful.

    The P228 and the Glock

    These weapons aren't used, ever, but unfortunately I don't know what could be done with them to change that. If anyone has any ideas, that would be good.


    And that's that. Any suggestions, additions or modifications to my ideas, please let me know, and if you think I should stop complaining. The main reason I posted this is because I don't think any weapon should be less usable than others in a game where there's no economy on guns, just what you find. This isn't Counter Strike, after all.
     
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  2. Rysta

    Rysta Sore fingers

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    +1 to all, also think the G3 (or SG-550 to you) and scout should have their accuracy swapped, instead of just bringing the scout up. Making them both pinpoint would still leave the scout objectively worse due to lower firerate and damage.
     
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  3. Jezza

    Jezza The Big Flex VIP Respected

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    p228 is actually great, use to use it before i got donator and couldnt find deagle, glock sucks tho unless u 2m away
     
  4. Straight_Bender

    Straight_Bender GLua C0d3r Elite Trusted

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    I actually quite like that some guns are worse than others (excluding shitgun), means that if you don't get a good gun then you have to play smarter, safer, introduces variety. Also makes you seem more skilled if you can use them (such as a guy who was using the pistol like a deag, I was in awe).

    The autosniper is absolutely Garbo when default and it would defeat the point of the detective dg3 I believe. Unless you just meant the model. I think that a slightly slower fireate wouldn't go amiss though (g3), so it takes longer than the rifle to fire.

    Mac10, although not as op as the xm, add a bit of recoil , less hs damage should be helpful.

    Xm was possibly changed, but it's still op to the point that there is no reason to use any other gun, a damage nerf would be highly welcome.
    M3 super is inconsistent at best, at worst useless.

    Famas 3 round burst is a doable thing, but it still doesn't change the fact it does bugger all damage, to the point where someone hit me with as many bullets as you can expect someone to hit accurately and I was only 54hp afterward. 3 Round burst would be cool, isn't as simple though as many of these other changes (definitely doable, as I have done it, but other changes require modifying numbers mostly).

    Pistol, honestly, I dont know, I've some people go off with this, however I myself do think a buff would be nice.

    Dualies, no. If they were put back to default (faster fire rate), sure, but full auto dualies, that's going to make them more op than a shitgun.

    P228/Glock - I actually quite like these guns as is, wouldn't mind a damage buff or more bullets for the glock though.

    People seem to forget that pistols are secondary, while a deagle is good, you also need to be able to aim, the pistol does more damage than a glock, but the glock is full auto, at no point should a pistol outclass a primary, while they should be balancedish, I'm more amazed that the luger didn't make this list, while it used to be one of my favourite guns (lag too much these days to even consider it), its 8 bullets, slow to fire, more inaccurate than most pistols.

    Also, the loco, holy shit, can I get a 1hit kill from pepee touching
     
    Last edited: Oct 6, 2018
  5. Warmongerous

    Warmongerous Sometimes Good at Aiming VIP Trusted

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    Yeah, I just meant the model change, not really any stat changes (Besides what Rysta said maybe)

    I was intending the Famas to have more damage, and the 3 round burst fire mode being the ONLY fire mode, so that the Famas does a decent chunk of damage, at the cost of not being full auto.

    This idea was mostly a spitball, just something to change up the gun to make it a bit more interesting Plus Auto dualies would be really cool. A damage buff or RoF up would do the same job though.

    The P228 people say is fine, so that's okay then. The Glock does need something though, a larger clip size might be what the gun needs.

    I also forgot the Luger existed. Whoops. A RoF buff would work wonders as a spray pistol.

    As for your point that a pistol should not outclass a primary, that's a point I agree with. I was just trying to think of ways to balance the secondaries around the Deagle, because that's the gun every secondary has to compete with.
     
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  6. HepticYoshi

    HepticYoshi Fun Police Staff Member TTT Admin

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    I agree with most of the thread. But it would also be dope if the TMP and silenced pistol could get a buff to be more viable instead of them never being used.
     
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  7. Jezza

    Jezza The Big Flex VIP Respected

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    Heck yeah use to love SP but now it cant even oneshot so i never use it anymore. Tmp is also garbage tier aswell as the HK-mp7 although it is a secondary, both could be slightly buffed i believe.
     
  8. Straight_Bender

    Straight_Bender GLua C0d3r Elite Trusted

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    The SP shouldn't 1 tap though, its a silenced pistol, even the default pistol does less damage than the normal one (or did) which is bad enough IMO as it makes no sense. I wouldn't mind damage buffs to both, but it's stupid if a silenced version does more damage.

    TMP is like the luger, used to use it all the time, I don't know if I'm lagging more, people have got better or what have you, but agreed seems to need buff.
     
  9. Rysta

    Rysta Sore fingers

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    Main problem with the silent pistol is that the recoil doesn't settle, which makes it super funky to use, especially when you're used to the deagle.
     
  10. HepticYoshi

    HepticYoshi Fun Police Staff Member TTT Admin

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    Give the TMP the same effect that the UMP has when bullets hit or increase damage id say, theres many other solutions but I thought it'd be cool to have a T equivalent of the UMP

    edit: would be probably too OP because of the firerate, maybe that would need adjusting as well..
     
    Last edited: Oct 8, 2018
  11. A-J

    A-J Never gonna give a rock Staff Member TTT Admin

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    I agree some changes could help balance things and add a bit of flavour to the weapons such as dualies being full auto. Perhaps a full on discussion with those interested would be best, if this is a serious proposition. For now I’m gonna ping it to the @Community Manager to make sure it’s brought up in the next meeting.
     
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